I did these awhile ago for Sega’s Ironman Game that came out last summer. It’s nice to finally post it.
Archive for the 'work' Category
Abstraction is pretty neat
ROCK MONSTERS!
Mooning the world!
I am responsible for very little in Sega’s upcoming Golden Axe: Beast Rider title. I did however do a little storyboarding for the project. Storyboarding in general is not my first love. It can be a lot of fun but it’s also tedious and fast paced. While I was doing the first board pass on the script I entertained myself by playing a little game: How many Butt shots can I put into the boards? (Very mature of me, I know.) The answer was quite a few. As expected, most of them were cut or re-boarded. I did the first pass, and most of the time the first, is never the final.
I got a surprise last week that made me giggle like a little kid that just got away with a hilarious prank. I was checking out the new Golden Axe trailer at Gametrailers.com when I saw one of the butt shots that I boared in the trailer. I nearly did a spit take at my desk and started laughing immediately. It was too much fun, my own private joke had made it into the game. I wasn’t going to post this originally but I reconsidered when I read that I was partly responsible for what Justin McElroy at Joystiq.com calls: “…the most gratuitous digital ass shot of this or any other decade.”
Like I said, too much fun.
I suck at the internet so here is the link to the Joystiq aritcle and the trailer itself:
http://www.joystiq.com/2008/08/29/are-you-prepared-for-a-new-golden-axe-beast-rider-trailer/